﻿package {	// This file must be the main document class used by your FLA.	// The Bubbletools architecture looks for Main.instance() and Main._stage in several places.	// Main.instance() is used as the initial sprite to draw into, and Main._stage	// is requested for its width and height properties. 	import flash.display.Sprite;	import flash.display.Stage;	import flash.display.StageScaleMode;	import flash.display.StageAlign;	import flash.events.*;	import bubbletools.ui.main.BTCanvas;	import bubbletools.ui.framework.BTUI		// Import your main application class here	import com.application.App;	public class Main extends BTCanvas {		public function Main() {			super();		}		public override function startup(event:Event):void {			// Link the Bubbletools UI to this Sprite as the top level drawing component						BTUI.init(this);												// Instantiate your main application class here!			new App();		}	}}